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Player guides, money-makers and walkthroughs.

This category can be followed from the open social web via the handle guides@forum.fallofvarrock.com

  • Command Reference

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    The full player command list: Command Description ::home Teleport to Lumbridge home ::portal / ::portalto <key> / ::portalback Teleport portal ::title Your rank, armour tier and next-rank cost ::points All point balances ::slayer Current contract + streak ::companions / ::companion … Companion roster & orders ::pkstats PK kills / deaths / Elo ::sendtroops / ::troops advance|follow Raid squad (Lord+) ::campaign [city] Campaign (Minister+) ::conquest [city] Conquest (King) ::summonboss <key> / ::boss Summon / go to a boss (Lord+) ::yell <msg> Server-wide broadcast Some commands unlock with your rank. Staff/dev commands aren't listed here.
  • Feudal Titles & Ranks

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    Your rank is bought with coins from Duke Horacio in Lumbridge Castle. It gates the metal armour you can wear, colours your name, and unlocks war commands. Rank Armour Cost Unlocks Peasant Iron free - Commoner Steel 10,000 - Squire Black 50,000 coloured name Soldier Mithril 150,000 - Knight Adamant 500,000 - Lord Dragon 2,000,000 RAID (boss summons) Minister Dragon 10,000,000 CAMPAIGN King Dragon 50,000,000 CONQUEST Try to equip armour above your rank and it's stripped automatically. Check your standing any time with ::title.
  • The War Explained

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    Fall of Varrock is player-offense: you don't just defend - you raise troops and march on hostile cities for their loot. There are three tiers, unlocked by your feudal rank: RAID (Lord+) - summon a boss to your city and bring an escort squad. CAMPAIGN (Minister+) - field a column of allied troops that breaks a city's frontier garrison and seizes a cut of its loot. CONQUEST (King) - a full army assault for the biggest prizes. Loot is split by contribution. Everyone who deals damage in a raid/campaign earns a share of the captured war-chest (coins, gear, supplies) proportional to the damage they did. Sponsors who pay to start the fight earn a tithe on top. Read the rank, troop and boss guides below to start leading.
  • Essential Commands - the ones you'll actually use

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    Type these in the chatbox. The big ones: Command What it does ::home Teleport to Lumbridge (works even in combat) ::portal Open the teleport portal (categories + destinations) ::portalto <key> Teleport to a destination by key ::portalback Repeat your last portal teleport ::title Your feudal rank, max armour tier, and next-rank cost ::points Your point balances (War Effort, Boss, Vote, Prestige, Donor) ::slayer Your current Slayer/war contract + streak ::companions List your companion roster ::pkstats Your PK kills, deaths and Elo ::yell <msg> Broadcast to everyone (rank-coloured) A full reference lives in Command Reference below.
  • Your First Hour - The Recruit Trials

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    Every new citizen of Lumbridge starts with the Recruit Trials - a short 4-step onboarding that teaches the core loop and kits you out. Hint arrows guide each step. The four steps FIGHT - Kill 5 goblins at the western frontier (just west of Lumbridge). Reward: a Bronze armour set. RANK - Take your goblin coins to Duke Horacio in the Lumbridge market and claim your first feudal rank. SLAY - Get a contract from Vannaka (south side of the market) - your first is always 5 rats. SUPPLY - Mine 5 ore in the Lumbridge Castle cellar (handed to you as a resource contract). Rewards Steel armour pieces at each milestone → a full steel kit on completion. 50 War Effort - enough to start qualifying for the daily XP/drop bonus. Once you're done, the realm is yours: skill, slay, trade, or march to war. Type ::home any time to return to Lumbridge.
  • FAQ - frequently asked questions

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    Is it free? Yes - completely free to play. Where's home? Lumbridge. Type ::home from anywhere. How do I make money early? Goblins, war contracts from Vannaka, and mining/smithing into the Supply Depot. See Best Early Money-Makers. How do I rank up? Earn coins, then buy ranks from Duke Horacio in the castle. Ranks gate armour and unlock the war. How do I start the war / raid bosses? Reach Lord (2M) for boss raids, Minister for campaigns, King for conquest. Does my website account work in-game? Yes - one account works on the site, the forum and in-game. Found a bug? Post it in Bug Reports with steps to reproduce.
  • Companions - your personal squad

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    You can recruit, train, gear and command a squad of companions (Lieutenants) who fight beside you. ::companions - list your roster (names, combat levels, current order). ::companion <train|follow|deploy|return> [slot] - set orders: train (auto-fight to level up), follow (guard you), deploy (independent offense), return (recall). ::companion equip <slot> <itemId> / unequip - gear them from your bank (they have their own equipment). Companions persist between sessions and respawn if they fall. They're a force multiplier for PvM and a head start in the war.
  • PK Stats, Elo & the Ladder

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    Every real-vs-real kill counts toward your PK ladder. Check yours with ::pkstats - lifetime kills, deaths, K/D and an Elo rating (everyone starts at 1000). Beating higher-Elo players gains you more; the website Hiscores has live Top Kills / Deaths / K/D / Elo tabs. Kills against practice bots don't count - the ladder is genuine PvP only. Climb it and your name sits at the top of the realm.
  • Wilderness & PvP Guide

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    PvP happens in graded zones - know where you stand before you fight. Safe core (Lumbridge & around) - always safe. Contested frontier (town borders, west & east) - PvP on, but capped at level 10. Main wilderness - north of the core, getting deeper (and higher level) the further you go (up to ~56). East Lumbridge PK pocket - an isolated single-combat duel spot, no level cap. Rules of engagement: attacking first skulls you (30 min) and drops your loot penalty to −25%. On death you drop everything except your 3 most valuable items (prayer/magic gear is auto-kept). Single-combat zones are 1v1; multi zones allow piling. Your combat level ± the wilderness level sets who can attack you.
  • Best Early Money-Makers

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    Working toward your first ranks? Here's the efficient early loop: Goblins & the Goblin Warren - fast coins from day one (Generals drop 2-4k). War contracts from Vannaka - coins + War Effort; the streak bonus rewards consistency. Mining → Smithing → Supply Depot - train two skills and sell the bars for War Effort. Claim the daily bonus first (150 WE) so everything else earns more. Reinvest coins into ranks (Duke Horacio) - better armour opens better content, and Lord+ opens boss raids, which is where the real loot is.
  • The Daily War-Effort Bonus

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    War Effort you earn each day (separate from your balance) unlocks a daily buff to skilling XP and monster drops: WE earned today XP bonus Drop bonus 0-39 0% 0% 40-79 +5% +3% 80-149 +10% +5% 150+ +15% +8% It resets at midnight UTC. The takeaway: knock out a few contracts and supply deliveries early, and the rest of your day's grinding is boosted. (Note: the bonus applies to XP and drops, not to War Effort itself.)
  • The Supply Depot - fund the war

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    The Quartermaster buys finished goods for War Effort - turning your skilling into reputation and currency: Cooked food: Shrimp (1 WE) → Shark (8 WE) Potions (any dose): Attack (3 WE) → Super combat (10 WE) Bars: Bronze (1 WE) → Rune (12 WE) So a mining/smithing session doesn't just train Smithing - every bar is War Effort waiting to be claimed. Cook, brew or smith, then deliver.
  • Currencies of Lumbridge

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    Beyond coins, the realm runs on points - persistent counters you can't trade or drop, earned from content. See them all with ::points. War Effort - the main one. Earned from Slayer/war contracts, supply deliveries and boss kills; spent at the Slayer/war shops. Also drives the daily bonus (see that guide). Boss points - +10 per boss kill (shop coming). Vote points - from voting (claiming coming soon). Prestige - awarded for sponsoring boss summons. Donor points - from supporting the server. Coins (and Blood Money for PvP) remain normal tradeable items.
  • Slayer & War Contracts

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    Vannaka in the Lumbridge market (3219, 3215) hands out two kinds of contract - both pay War Effort, the realm's primary currency. Combat contracts - kill a set number of an assigned NPC (rats, goblins, spiders, skeletons, demons, dragons…). Resource contracts - gather an assigned resource (ore, fish, logs, herbs), unlocked as your skills grow. Reward: a base of 8 War Effort, +4 for every 5-contract streak (so your 6th contract pays 12, your 11th pays 16…). Check your task with ::slayer. Slayer reward shop (spend War Effort): Shark (4), Prayer pot (8), Super att/str/def (6 each), Super combat (20), Rune scimitar (30), Rune full helm (25), Amulet of power (20).
  • Agility Shortcuts

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    Agility here is about world traversal - shortcuts that save you walking, gated by level: Obstacle Level XP Stile / broken fence 1 3 Rock 5 5 Rockslide 10 8 Stepping stones 15 6 Jutting wall (squeeze) 20 10 Log balance 30 12 Click the action on the obstacle ("Climb-over", "Jump", "Squeeze"…) and you're carried across. Rooftop courses are coming later.
  • Smithing - Furnace & Anvil

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    Smithing is the second half of the cellar. Smelt ore into bars at the furnace, then forge bars into gear at the anvils. Smelting (use ore on the furnace): Bar Needs Level XP Bronze Copper + Tin 1 6.2 Iron Iron 15 12.5 Steel Iron + 2 coal 30 17.5 Mithril Mith + 4 coal 50 30 Adamant Adam + 6 coal 70 37.5 Rune Rune + 8 coal 85 50 Smithing (use bar on an anvil): Dagger (1 bar) · Scimitar (2) · Full helm (2) · Kiteshield (3) · Platebody (5). The level needed = the metal's base level + the piece's offset - e.g. a Rune scimitar = 89 Smithing (85 + 4). Everything you smith can be handed to the Supply Depot for War Effort.
  • Mining in the Lumbridge Cellar

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    Mining lives in the Lumbridge Castle cellar. Grab the bronze pickaxe that respawns on the floor when you enter, then click "Mine" - rocks never deplete and you auto-mine until your pack is full. Ore Level XP Copper / Tin / Clay 1 17.5 / 17.5 / 5 Iron 15 35 Silver 20 40 Coal 30 50 Gold 40 65 Mithril 55 80 Adamant 70 95 Rune 85 125 Amethyst 92 240 Layout: low/mid rocks on the south wall, high-tier (mith→amethyst) on the east wall, the furnace on the west wall, anvils to the north - so you can mine → smelt → smith in one room.
  • The Goblin Warren - frontier farming

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    East of Lumbridge, the Goblin Warren is where the frontier mobs mass - a solid early coin source and a taste of the war. Hill Giants (6) - 100-250 coins Ogres (4) - 250-600 coins General Bentnoze (boss) - 2,000-4,000 coins General Wartface (boss) - 2,000-4,000 coins The population is continuously managed (no single-kill respawn timer), so there's always something to fight. Great for funding your first few ranks.
  • Commanding Troops & Campaigns

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    Leading the war is about troops and cities. Raids (Lord+) - ::sendtroops (1,000,000 coins) spawns your boss and an escort squad. Order them: ::troops advance - they fight independently; you earn their kills. ::troops follow - they guard you. Campaigns (Minister+) - ::campaign [city] marches a column to a hostile city (currently Varrock), breaks its garrison, and seizes loot. Every contributor splits the war-chest. Conquest (King) - ::conquest [city] is the full-army version: larger forces, bigger payout. You pay the cost up front, so coordinate with your company before launching.
  • Boss Raids - Summoning the Corporeal Beast

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    Once you're Lord+, you can summon a world boss for your city with ::summonboss corporeal_beast (::boss teleports you to the arena). The Corporeal Beast Cost to summon: 3,000,000 coins · HP: 1,200 · spawns near Lumbridge (3247, 3319). Loot is by damage % - everyone who hits it shares the drop. The sponsor takes a 10% tithe and is guaranteed one rare (MVP rule). Rare table: Spirit shield, Holy elixir, Rune platebody/legs, Dragon med helm, Battlestaff, Dragon dagger, Rune scimitar. Mega-rares (rolled independently for each contributor): Arcane / Spectral / Elysian Sigil - 1/150 each Blessed Spirit Shield - 1/120 Draconic Visage - 1/200 Corporeal pet - 1/700 Coin drop 20k-45k, plus Boss points (25 sponsor / 10 each) and Prestige. Bring friends - more damage dealt means more rolls on the table.
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