<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[The War Explained]]></title><description><![CDATA[<p dir="auto">Fall of Varrock is <strong>player-offense</strong>: you don't just defend - you raise troops and march on hostile cities for their loot. There are three tiers, unlocked by your feudal rank:</p>
<ul>
<li><strong>RAID</strong> (Lord+) - summon a boss to your city and bring an escort squad.</li>
<li><strong>CAMPAIGN</strong> (Minister+) - field a column of allied troops that breaks a city's frontier garrison and seizes a cut of its loot.</li>
<li><strong>CONQUEST</strong> (King) - a full army assault for the biggest prizes.</li>
</ul>
<p dir="auto"><strong>Loot is split by contribution.</strong> Everyone who deals damage in a raid/campaign earns a share of the captured war-chest (coins, gear, supplies) proportional to the damage they did. Sponsors who pay to start the fight earn a tithe on top.</p>
<p dir="auto">Read the rank, troop and boss guides below to start leading.</p>
]]></description><link>https://forum.fallofvarrock.com/topic/7/the-war-explained</link><generator>RSS for Node</generator><lastBuildDate>Mon, 27 Jul 2026 10:47:01 GMT</lastBuildDate><atom:link href="https://forum.fallofvarrock.com/topic/7.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 11 Jul 2026 20:04:39 GMT</pubDate><ttl>60</ttl></channel></rss>